Curse of Pirates (PC) – September 7
Tiny Eden (PC) – September 7
Aerial_Knight's MrFreezy (PlayStation 5) – September 8
Cat Me If You Can (PC) – September 8
Halloween (PlayStation 5, Xbox Series X/S, PC) – September 8
Honeycomb: The World Beyond (PS5, Xbox Series X|S, PC) – September 8
Lara Croft and the Temple of Osiris (iOS, Android) – September 8
Mewgenics (PlayStation 5, Xbox Series X/S, Switch 2) – September 8
Sprawl Zero (PS5, Xbox Series X|S, Switch 2, PC) – September 8
Golden Swirl (PC) – September 9
Valheim (PS5, Xbox Series X|S, Xbox One, Switch 2, PC) – September 9
BrokenLore: Don't Lie (PlayStation 5, Xbox Series X/S, PC) – September 10
Hazard Pay (PS5, Switch, PC) – September 10
Hot Wheels: Infinite Rush (PS5, Xbox Series X|S, Switch 2, PC) – September 10
Infinity: HexaDome Tactics (PC) – September 10
Screenbound (PS5, Xbox Series X|S, PC) – September 10
Shroom and Gloom (Early Access) (PC) – September 10
The Crust (PC) – September 10
The Legend of Heroes: Trails from Zero (PlayStation 5, Switch 2) – September 10
The Legend of Heroes: Trails to Azure (PlayStation 5, Switch 2) – September 10
The Royal Writ (PlayStation 5, Xbox Series X/S, Switch) – September 10
Wardogs (PC early access) – September 10
NHL 27 (PlayStation 5, Xbox Series X/S) – September 11
Finished: Clair Obscur: Expedition 33 (story)
Now Playing: Clair Obscur: Expedition 33
Added to Backlog: Nothing
Current Backlog: 35 games
Got the credits to roll on Expedition 33! Working through some post-game content and hopefully getting the platinum trophy before Wolverine arrives on the 15th.
The Backlog Check-In Vol. 453: 9/5/26: Labor Day Edition
Re: The Backlog Check-In Vol. 453: 9/5/26: Labor Day Edition
Played recently: Titan Quest, Dragon Quest Heroes: The World Tree's Woe and the Blight Below, Dragon Quest Builders
Finished: nothing
Added to backlog: nothing
I was like Goldilocks with the porridge last week. Took three attempts till it was just right.
First in line was Titan Quest, a classic "skeleton killer" (my brother's term for isometric action RPGs). I made a character and started playing... and only lasted about 10 minutes. The combat and movement could not feel worse. I know this is the PS4 version of an old PC game, so maybe that's the issue? But I found it unplayable.
Next, I fired up Dragon Quest Heroes for a second time. Not sure why I stopped the first time, but it happened again. I think the main issue is that it's more of a tower defense game than a musou. I don't want to protect a tree root; I just want to wipe out hordes of monsters with my DQ characters. Did that aspect change with DQ Heroes 2?
Finally, after getting a little taste of DQ and needing something to hit, I just decided to replay DQ Builders (which I had beaten on Vita). It is still a very fun game and sucked me right in.
Finished: nothing
Added to backlog: nothing
I was like Goldilocks with the porridge last week. Took three attempts till it was just right.
First in line was Titan Quest, a classic "skeleton killer" (my brother's term for isometric action RPGs). I made a character and started playing... and only lasted about 10 minutes. The combat and movement could not feel worse. I know this is the PS4 version of an old PC game, so maybe that's the issue? But I found it unplayable.
Next, I fired up Dragon Quest Heroes for a second time. Not sure why I stopped the first time, but it happened again. I think the main issue is that it's more of a tower defense game than a musou. I don't want to protect a tree root; I just want to wipe out hordes of monsters with my DQ characters. Did that aspect change with DQ Heroes 2?
Finally, after getting a little taste of DQ and needing something to hit, I just decided to replay DQ Builders (which I had beaten on Vita). It is still a very fun game and sucked me right in.
Re: The Backlog Check-In Vol. 453: 9/5/26: Labor Day Edition
Games added: Nothing, I think.
Last...whatever: Balatro, dabbled with some other stuff
This week: I'm thinking about starting Tiny Tina's Wonderlands.
Man, the start of Fall semester hit like a truck this year. It's always hectic, but we had 2 major projects that were completed at the same time, and it's just been a madhouse. Add to that a ludicrous amount of car troubles, and now I've been sick all Labor Day weekend, and...yeah. I need a break.
How are you guys holding up?
Re: The Backlog Check-In Vol. 453: 9/5/26: Labor Day Edition

Glad you haven't yet gone to your eternal reward.
- isthatallyougot
- Posts: 1716
- Joined: Fri Jan 19, 2018 9:52 am
Re: The Backlog Check-In Vol. 453: 9/5/26: Labor Day Edition
Glad to see air still fills your lungs. We're all getting to that stage where, "anything could theoretically happen at any time", lol. Sooo spoopy!argyle wrote: Tue Sep 08, 2026 9:44 am not dead yet.jpg
Games added: Nothing, I think.
Last...whatever: Balatro, dabbled with some other stuff
This week: I'm thinking about starting Tiny Tina's Wonderlands.
Man, the start of Fall semester hit like a truck this year. It's always hectic, but we had 2 major projects that were completed at the same time, and it's just been a madhouse. Add to that a ludicrous amount of car troubles, and now I've been sick all Labor Day weekend, and...yeah. I need a break.![]()
How are you guys holding up?
I've been playing more Grapple Dog and Out of the Park baseball (of course
I also started up Slay the Spire and the early returns seem to indicate that this one might get its hooks into me real good. It's got that easy to learn/hard to master flavor, at least early on. And there's plenty of rogue-like randomness and strategy to keep each run both unique and engaging. Really interesting and compelling, at least in its initial flavor - about 4 hours in. I know some people play this for hundreds of hours, so if it clicks for me like it seems it will, I'll have it in my rotation for a long time. And it's easy to hop in and play a bit and hop back out, so it really lends itself to prolonged investment alongside other games.

Dragon kick your a$$ into the Milky Way!


